Dev C++ How To Open An Dat Input File
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- Dev C++ How To Open An Dat Input Files
Reading from or writing to a file in C requires 3 basic steps: Open the file. Do all the reading or writing. Close the file. Following are described the functions needed to accomplish each step. Opening a file: In order to open a file, use the member function open. Use it as: inFile.open(filename, mode); outFile.open(filename, mode); where. C Opening and Closing Files Tutorial - This tutorial will teach you, how to open a file in C, and then how to close a file in C after use. Example program also listed to demonstrate how to open a file and close a file in C.
Apr 22, 2011 Whenever I run this code, I always get couldn't open it.I have a file called Data.txt but the program doesn't take the input from it and display it on the screen like it's suppose to! Mar 06, 2018 This video will cover the topic of how to input a content from csv into a c code. The main trick of reading the comma separated values in C and in any other language is to pay attention to the. Jun 29, 2019 Open a source file. A blank screen should appear after your project has been created. To be able to input a code in Visual Studio, you need to create a source file. You can do this by right-clicking on Source file located at the right panel of your screen and following the drop-down menu. Jun 13, 2009 For the Love of Physics - Walter Lewin - May 16, 2011 - Duration: 1:01:26. Lectures by Walter Lewin. They will make you ♥ Physics. Recommended for you. Home » Solved C Programs » C File Handling Programs C program to write and read text in/from file In this program, we will create a file and then write some text into then file, after writing text file will be closed and again file will open in read mode, read all written text.
ofstream
: Stream class to write on filesifstream
: Stream class to read from filesfstream
: Stream class to both read and write from/to files.
These classes are derived directly or indirectly from the classes
istream
and ostream
. We have already used objects whose types were these classes: cin
is an object of class istream
and cout
is an object of class ostream
. Therefore, we have already been using classes that are related to our file streams. And in fact, we can use our file streams the same way we are already used to use cin
and cout
, with the only difference that we have to associate these streams with physical files. Let's see an example:This code creates a file called
example.txt
and inserts a sentence into it in the same way we are used to do with cout
, but using the file stream myfile
instead.But let's go step by step:
Open a file
The first operation generally performed on an object of one of these classes is to associate it to a real file. This procedure is known as to open a file. An open file is represented within a program by a stream (i.e., an object of one of these classes; in the previous example, this wasmyfile
) and any input or output operation performed on this stream object will be applied to the physical file associated to it.In order to open a file with a stream object we use its member function
open
:open (filename, mode);
Where
filename
is a string representing the name of the file to be opened, and mode
is an optional parameter with a combination of the following flags:ios::in | Open for input operations. |
ios::out | Open for output operations. |
ios::binary | Open in binary mode. |
ios::ate | Set the initial position at the end of the file. If this flag is not set, the initial position is the beginning of the file. |
ios::app | All output operations are performed at the end of the file, appending the content to the current content of the file. |
ios::trunc | If the file is opened for output operations and it already existed, its previous content is deleted and replaced by the new one. |
All these flags can be combined using the bitwise operator OR (
). For example, if we want to open the file example.bin
in binary mode to add data we could do it by the following call to member function open
:Each of the
open
member functions of classes ofstream
, ifstream
and fstream
has a default mode that is used if the file is opened without a second argument:class | default mode parameter |
---|---|
ofstream | ios::out |
ifstream | ios::in |
fstream | ios::in ios::out |
For
ifstream
and ofstream
classes, ios::in
and ios::out
are automatically and respectively assumed, even if a mode that does not include them is passed as second argument to the open
member function (the flags are combined).For
fstream
, the default value is only applied if the function is called without specifying any value for the mode parameter. If the function is called with any value in that parameter the default mode is overridden, not combined.File streams opened in binary mode perform input and output operations independently of any format considerations. Non-binary files are known as text files, and some translations may occur due to formatting of some special characters (like newline and carriage return characters).
Since the first task that is performed on a file stream is generally to open a file, these three classes include a constructor that automatically calls the
open
member function and has the exact same parameters as this member. Therefore, we could also have declared the previous myfile
object and conduct the same opening operation in our previous example by writing:Combining object construction and stream opening in a single statement. Both forms to open a file are valid and equivalent.
To check if a file stream was successful opening a file, you can do it by calling to member
is_open
. This member function returns a bool
value of true
in the case that indeed the stream object is associated with an open file, or false
otherwise:Closing a file
When we are finished with our input and output operations on a file we shall close it so that the operating system is notified and its resources become available again. For that, we call the stream's member functionclose
. This member function takes flushes the associated buffers and closes the file:Once this member function is called, the stream object can be re-used to open another file, and the file is available again to be opened by other processes.
In case that an object is destroyed while still associated with an open file, the destructor automatically calls the member function
close
.Text files
Text file streams are those where theios::binary
flag is not included in their opening mode. These files are designed to store text and thus all values that are input or output from/to them can suffer some formatting transformations, which do not necessarily correspond to their literal binary value.Writing operations on text files are performed in the same way we operated with
cout
:Reading from a file can also be performed in the same way that we did with
cin
:This last example reads a text file and prints out its content on the screen. We have created a while loop that reads the file line by line, using getline. The value returned by getline is a reference to the stream object itself, which when evaluated as a boolean expression (as in this while-loop) is
true
if the stream is ready for more operations, and false
if either the end of the file has been reached or if some other error occurred.Checking state flags
The following member functions exist to check for specific states of a stream (all of them return abool
value): bad()
- Returns
true
if a reading or writing operation fails. For example, in the case that we try to write to a file that is not open for writing or if the device where we try to write has no space left. fail()
- Returns
true
in the same cases asbad()
, but also in the case that a format error happens, like when an alphabetical character is extracted when we are trying to read an integer number. eof()
- Returns
true
if a file open for reading has reached the end. good()
- It is the most generic state flag: it returns
false
in the same cases in which calling any of the previous functions would returntrue
. Note thatgood
andbad
are not exact opposites (good
checks more state flags at once).
The member function
clear()
can be used to reset the state flags.get and put stream positioning
All i/o streams objects keep internally -at least- one internal position:ifstream
, like istream
, keeps an internal get position with the location of the element to be read in the next input operation.ofstream
, like ostream
, keeps an internal put position with the location where the next element has to be written.Finally,
fstream
, keeps both, the get and the put position, like iostream
.These internal stream positions point to the locations within the stream where the next reading or writing operation is performed. These positions can be observed and modified using the following member functions:
tellg() and tellp()
These two member functions with no parameters return a value of the member typestreampos
, which is a type representing the current get position (in the case of tellg
) or the put position (in the case of tellp
).seekg() and seekp()
These functions allow to change the location of the get and put positions. Both functions are overloaded with two different prototypes. The first form is:seekg ( position );
seekp ( position );
Using this prototype, the stream pointer is changed to the absolute position
position
(counting from the beginning of the file). The type for this parameter is streampos
, which is the same type as returned by functions tellg
and tellp
.The other form for these functions is:
seekg ( offset, direction );
seekp ( offset, direction );
Using this prototype, the get or put position is set to an offset value relative to some specific point determined by the parameter
direction
. offset
is of type streamoff
. And direction
is of type seekdir
, which is an enumerated type that determines the point from where offset is counted from, and that can take any of the following values:ios::beg | offset counted from the beginning of the stream |
ios::cur | offset counted from the current position |
ios::end | offset counted from the end of the stream |
The following example uses the member functions we have just seen to obtain the size of a file:
Notice the type we have used for variables
begin
and end
:streampos
is a specific type used for buffer and file positioning and is the type returned by file.tellg()
. Values of this type can safely be subtracted from other values of the same type, and can also be converted to an integer type large enough to contain the size of the file.These stream positioning functions use two particular types:
streampos
and streamoff
. These types are also defined as member types of the stream class:Type | Member type | Description |
---|---|---|
streampos | ios::pos_type | Defined as fpos<mbstate_t> .It can be converted to/from streamoff and can be added or subtracted values of these types. |
streamoff | ios::off_type | It is an alias of one of the fundamental integral types (such as int or long long ). |
Each of the member types above is an alias of its non-member equivalent (they are the exact same type). It does not matter which one is used. The member types are more generic, because they are the same on all stream objects (even on streams using exotic types of characters), but the non-member types are widely used in existing code for historical reasons.
Binary files
For binary files, reading and writing data with the extraction and insertion operators (<<
and >>
) and functions like getline
is not efficient, since we do not need to format any data and data is likely not formatted in lines.File streams include two member functions specifically designed to read and write binary data sequentially:
write
and read
. The first one (write
) is a member function of ostream
(inherited by ofstream
). And read
is a member function of istream
(inherited by ifstream
). Objects of class fstream
have both. Their prototypes are:write ( memory_block, size );
read ( memory_block, size );
Where
memory_block
is of type char*
(pointer to char
), and represents the address of an array of bytes where the read data elements are stored or from where the data elements to be written are taken. The size
parameter is an integer value that specifies the number of characters to be read or written from/to the memory block.In this example, the entire file is read and stored in a memory block. Let's examine how this is done:
First, the file is open with the
ios::ate
flag, which means that the get pointer will be positioned at the end of the file. This way, when we call to member tellg()
, we will directly obtain the size of the file.Once we have obtained the size of the file, we request the allocation of a memory block large enough to hold the entire file:
Right after that, we proceed to set the get position at the beginning of the file (remember that we opened the file with this pointer at the end), then we read the entire file, and finally close it:
At this point we could operate with the data obtained from the file. But our program simply announces that the content of the file is in memory and then finishes.
Buffers and Synchronization
When we operate with file streams, these are associated to an internal buffer object of typestreambuf
Dev C++ How To Open An Dat Input File Online
. This buffer object may represent a memory block that acts as an intermediary between the stream and the physical file. For example, with anofstream
, each time the member function put
(which writes a single character) is called, the character may be inserted in this intermediate buffer instead of being written directly to the physical file with which the stream is associated.The operating system may also define other layers of buffering for reading and writing to files.
When the buffer is flushed, all the data contained in it is written to the physical medium (if it is an output stream). This process is called synchronization and takes place under any of the following circumstances:
- When the file is closed: before closing a file, all buffers that have not yet been flushed are synchronized and all pending data is written or read to the physical medium.
- When the buffer is full: Buffers have a certain size. When the buffer is full it is automatically synchronized.
- Explicitly, with manipulators: When certain manipulators are used on streams, an explicit synchronization takes place. These manipulators are:
flush
andendl
. - Explicitly, with member function sync(): Calling the stream's member function
sync()
causes an immediate synchronization. This function returns anint
value equal to -1 if the stream has no associated buffer or in case of failure. Otherwise (if the stream buffer was successfully synchronized) it returns0
.
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Little snitch pc equivalent. When you open a file, all kinds of things can go wrong. A file lives on a physical device — a fixed disk, for example, or perhaps on a flash drive or SD card — and you can run into problems when working with physical devices.
For example, part of the disk might be damaged, causing an existing file to become corrupted. Or, less disastrous, you might run out of disk space. Or, even less disastrous, you might try to open a file in a directory that doesn’t exist.
If you try to open a file for writing by specifying a full path and filename but the directory does not exist, the computer responds differently, depending on the operating system you’re using. If you’re unsure how your particular operating system will respond, try writing a simple test application that tries to create and open something like /abc/def/ghi/jkl/abc.txt. (Of course, you’ll want to be sure to use a directory that doesn’t exist.)
Then one of two things will happen: Either the directory and the file will get created, or nothing will happen.
For example, on a Windows system, if we attempt to create a file in a directory that doesn’t exist, the system does not create the directory. That’s because deep down inside, the application ultimately calls an operating system function that does the dirty work of creating the file. And this particular operating system function (it’s called CreateFile(), if you even care) has a rule that it will not create a directory for you.
If you want to determine whether the ostream class was unable to create a file, you can call its fail() member function. This function returns true if the object couldn’t create the file. And that’s what happens when a directory doesn’t exist. The DirectoryCheck01 example shown demonstrates an example of this.
When you run this code, assuming that you don’t have a directory called /abc/def/ghi on your system, you should see the message Couldn’t open the file! Assuming that your particular operating system doesn’t create a directory in this case; if it does, your computer will open the file, write Hi to it, and move on with its happy life after closing things out.
As an alternative to calling the fail() member function, you can use an operator available in various stream classes. This is !, fondly referred to as the “bang” operator, and you would use it in place of calling fail(), as in this code:
Most people prefer to use !outfile instead of outfile.fail(), although !outfile makes confusing code. The reason is that outfile is an object, and the notion of !outfile simply doesn’t make sense.
In fact, !outfile trips up many beginning programmers. They know that outfile is not a pointer in this sample code, and they wonder how you could test it against 0 as you normally can only do with a pointer. (Remember, by saying !x, where x is some pointer, you’re testing x against 0.) And that simply doesn’t make sense! And so, to avoid confusion, just call fail(). It makes more sense.
Here are some reasons your file creation may choke:
Dev C++ How To Open An Dat Input File Download
The directory doesn’t exist.
You’re out of disk space and out of luck.
Your application doesn’t have the right permissions to create a file.
The filename was invalid — that is, it contained characters the operating system doesn’t allow in a filename, such as * or ?.
Dev C++ How To Open An Dat Input File Converter
Like any good application, your application should do two things:
Dev C++ How To Open An Dat Input Files
1.Check whether a file creation succeeded.
2.If the file creation failed, handle it appropriately.
Don’t just print a horrible message like Oops!Aborting!, leaving your poor users with no choice but to toss the monitor onto the floor. Instead, do something friendlier — such as presenting a message telling them there’s a problem and suggesting that they might free more disk space.